Date: Fri 14-May-1999
Date: Fri 14-May-1999
Publication: Bee
Author: ANDYG
Quick Words:
police-firearms-simulator
Full Text:
Local Police Take Aim At Skilled Use Of Lethal Force
(with photos)
BY ANDREW GOROSKO
Two police patrol officers are dispatched to a rooftop in a city where a lone
sniper with a rifle is menacing the people on the street below.
The police walk across the rooftop slowly, cautiously using whatever available
cover they find to protect themselves while approaching the gunman. They walk
around an equipment shed and confront the gunman, who is leaning over a
parapet wall.
The grizzly, middle-aged man in a dark trench coat turns toward the police
officers and points what looks like a rifle at them.
But is it as rifle?
What should the policemen do?
Should they fire at the man before gets a shot off at them?
And if they do fire, will their shots hit their mark, disabling and possibly
killing the gunman?
Town police have been using a sophisticated firearms training simulator to
sharpen the judgment needed to make such split-second decisions involving the
use of lethal force.
Last week, in a darkened room at the police station, officer Steve Ketchum sat
at a control console entering computer commands, projecting life-sized video
images of assailants onto the screen of a FATS III firearms simulator. Ketchum
is a police department firearms training officer. Ketchum projected 16
different video scenarios of life-threatening situations onto the screen
filling a wall, requiring officers to make appropriate split-second decisions
while using training firearms. The lone sniper on the rooftop was one of those
video scenarios.
The handguns used in the simulation handle like working weapons but do not
discharge shells.
Sergeant Joe Rios took aim at one of the villains projected on the screen and
unleashed simulated fire when he was threatened with violence by a video
assailant brandishing a weapon. Sgt Rios went through the training exercises
two days last week. In several tests, he gained excellent results, scoring
"lethal" hits against the video assailants.
Rios termed the laser-based simulator "an excellent training tool" designed to
simulate the real-life situations which officers may encounter in the course
of their duties.
After a video of a threatening situation is played and an officer exchanges
simulated shots with the assailants, the video is replayed to show how well
the officer performed, indicating where the rounds landed, plus the officer's
reaction time.
Officers had a variety of handguns from which to choose. Local police
typically use .40-caliber Smith & Wesson Sigma pistols.
The training exercise is intended to demonstrate the importance of quick
decision making, taking cover, and accuracy in firing a handgun, Sgt Rios
said.
"It's good awareness training," said Officer Ketchum. The FATS III training
system is in high demand among law enforcement agencies in the state to
sharpen police skills, he noted.
Detective Joe Joudy, the police department's senior firearms training officer,
said using the simulator provided useful firearms training for members of the
department, adding that he hopes town police will have annual use of the
equipment, which was rented for training purposes.
"Everyone did well. Everyone did great, better than we anticipated," Joudy
said of local officers' performance. Each officer received one hour of
training, plus an analysis and discussion of how they performed.
"Using a firearms simulator is much more realistic than shooting at paper
targets on a pistol range," Joudy said. The simulator affords officers the
chance to shoot at moving targets and allows interaction between officers and
video images which are generated by a laser disc player, he said.